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Post by Krystedez "Spectrum" on Aug 5, 2004 18:05:41 GMT -5
aaab.bbear.org/auroragallery/art/spec/trum/specwc.jpgPlease go take a look. Give me oppinions, ratings, anything. This was done with regular pencil for a sketch, then I outlined it with a crappy black pen, then used watercolors, and used red marker for the shirt after Watercoloring, and used a little bit of colored pencil for the eyes...took a while...started it yesterday, finished today... I hope it ain't that bad...
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Post by Ken'ichi on Aug 5, 2004 18:08:29 GMT -5
Oh man, pretty awesome drawing Spec! it's not bad or anything close to bad, it's way past cool! You did an awesome job on it.
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Post by Nikiski on Aug 5, 2004 19:28:45 GMT -5
Great work! Your drawings are getting better!!
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Post by Krystedez "Spectrum" on Aug 5, 2004 19:31:20 GMT -5
Thanks guys ;D
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Post by Kia on Aug 5, 2004 19:39:25 GMT -5
Good job!
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Post by Truttle on Aug 8, 2004 0:47:32 GMT -5
Very good picture there Spec! It really does pay off to keep practicing cause you are really getting better at it. Good work!
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Warlock
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Post by Warlock on Aug 8, 2004 22:23:46 GMT -5
How long have you been drawing for Spec?
If that's your ambition and passion, then keep it up. Most of the great animators drew through their childhood. I wished I had. I am a decent drawer, but nowhere near where I could be if I had practice. I guess my gift in life was storytelling instead of animation. It's a good thing we have animators to do what I could only dream of doing.
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Post by Krystedez "Spectrum" on Aug 9, 2004 11:29:11 GMT -5
How long have you been drawing for Spec? If that's your ambition and passion, then keep it up. Most of the great animators drew through their childhood. I wished I had. I am a decent drawer, but nowhere near where I could be if I had practice. I guess my gift in life was storytelling instead of animation. It's a good thing we have animators to do what I could only dream of doing. I've only recently been getting back into art from when Brother Bear came out. I of course was always drawing, but my skills were questionable. But still, I've been drawing since I can last remember, like when I got into sonic games and video games. I've been off and on for drawing and art here and there, so right now is the most artistic time for me. I'm only just learning to do things, you know, I'm trying my hardest to learn what I can. Anyways, about being an animator, I've only done one little 6 framed crappy gif animation of 6 frames of drawings that look pretty ugly, for a kenai animation (his ear GROWS ) but still, it was pretty good for my first time...I think it would of been better if I hadn't indented the paper with number 2 pencil lead x.x Perhaps, one day, I will become an animator...
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Warlock
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Post by Warlock on Aug 9, 2004 14:57:40 GMT -5
Maybe you could start with computer animation. There are great software programs out there like Bryce that you can do 3D quite easily. You don't have to draw with that.
However, for character animation, maybe look into flash, since it will do the inbetweening for you. However, those tweens are linear, and real animation needs an arc for a characters movements.
My hardest thing to grasp is proportion. Not drawing some part too big or too small for the rest of the drawing. Perspective is another hard thing to learn, because the angles of the characters will change their scale, dependent on what is far or close.
Since I'm a fast learner, perhaps I should take some time each day to refresh my skills. I would love to do my own storyboards.
Well, I'll see how it all goes.
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Post by Krystedez "Spectrum" on Aug 9, 2004 17:17:26 GMT -5
Well, I'm more into hoping I'll be able to become a traditional artist and animator, to where you each and every frame yourself. Of course, that will take time, money, effort, and practice practice practice...
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Warlock
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Post by Warlock on Aug 9, 2004 21:28:36 GMT -5
Traditional animation is now done with computers. You still have to draw the keyframes, but it will animate the inbetweens. Company's don't use cels anymore on the large extent, because computers are so much faster. However, we still need animators to draw the extreme keyframes.
For now, keep working at it. Learn perspective, and learn proportion. Coloring can be helpful. I recommend the "Illusion of Life" book by some Disney animators. I read all I can about animation to undersand the process. They used to use Xsheets quite extensively for timing, but now even those are stored on computer. The fun is still there, but animation is less costly to produce than ever before.
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Post by Nikiski on Aug 9, 2004 22:17:46 GMT -5
Traditional animation is now done with computers. You still have to draw the keyframes, but it will animate the inbetweens. Company's don't use cels anymore on the large extent, because computers are so much faster. However, we still need animators to draw the extreme keyframes. For now, keep working at it. Learn perspective, and learn proportion. Coloring can be helpful. I recommend the "Illusion of Life" book by some Disney animators. I read all I can about animation to undersand the process. They used to use Xsheets quite extensively for timing, but now even those are stored on computer. The fun is still there, but animation is less costly to produce than ever before. Heh, wow, you know a lot... actually I looked at that book "Illusion of Life" somewhere... it brought up things i have never thought of... and great details inside... although this book may not answer every single question one might have, but it sure is a good book to keep. But now, where is that book in my room? Gah! Must be in one of those un-opened boxes when I moved... ><
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